Forum IndexForum Index FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups
 RegisterRegister ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 



Additional Feature added to Splitpaw Saga

 
Post new topic   This topic is locked: you cannot edit posts or make replies.    EQII.com Forum Index -> News
  View previous topic :: View next topic  
Author Message
Vanguard
Forum Master


PostPost subject: Additional Feature added to Splitpaw Saga    Posted: Tue Jun 28, 2005 10:46 pm Reply with quote

Moorgard on the offical forums let everyone know that they added an additional cool feature for the adventure pack.

Quote:
Posted Image, might have been reduced in size. Click Image to view fullscreen.

I also wanted to point out a last-minute cool feature that our designers snuck into the Splitpaw Saga zones. In addition to scaling to your party's average level, most of the zones allow you to choose your level of difficulty. You have three choices:

Normal (only the zone name is shown) - NPCs are scaled to your group's average level.
Difficult - NPCs are scaled two levels higher than your average group level.
Very Difficult - NPCs are scaled five levels higher than your average group level.
Fighting the tougher versions of the zones will increase both the XP you earn and the quality of the treasure. Now you can choose your own level of challenge!

Sorry for the delay on getting the servers back up. We hope to have you experiencing the Splitpaw Saga shortly.

===========================
Moorgard
EverQuest II Community Guy

Back to top
View user's profile Send private message Send e-mail
ndat
Seasoned Member


PostPost subject:     Posted: Wed Jun 29, 2005 05:00 am Reply with quote

That's awsome!!! I hope they do that with every zone they can...
Back to top
View user's profile Send private message
Ketamina
Forum Master


PostPost subject:     Posted: Wed Jul 06, 2005 02:07 pm Reply with quote

The 'tougher' setting is definitely a challenge! Our guild plans on using this to work on helping us get better at grouping and understanding class roles. A lot of us really like a challenge, plus since many players are level 50 and fighting the doldrums, hopefully this will help spice up EQ2 for a lot of people.

_________________
Kaylee: Wash, tell me I'm pretty.
Wash: Were I unwed, I'd take you in a manly fashion.
Kaylee: Because I'm pretty?
Wash: Because yer pretty.
--Firefly

Ledce wrote:
*Chop* no more head. End of stupidity!
Back to top
View user's profile Send private message Send e-mail
Display posts from previous:   
Post new topic   This topic is locked: you cannot edit posts or make replies.    EQII.com Forum Index -> News All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group