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Vanguard
Forum Master
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Post subject: Additional Feature added to Splitpaw Saga Posted: Tue Jun 28, 2005 10:46 pm |
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Moorgard on the offical forums let everyone know that they added an additional cool feature for the adventure pack.
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I also wanted to point out a last-minute cool feature that our designers snuck into the Splitpaw Saga zones. In addition to scaling to your party's average level, most of the zones allow you to choose your level of difficulty. You have three choices:
Normal (only the zone name is shown) - NPCs are scaled to your group's average level.
Difficult - NPCs are scaled two levels higher than your average group level.
Very Difficult - NPCs are scaled five levels higher than your average group level.
Fighting the tougher versions of the zones will increase both the XP you earn and the quality of the treasure. Now you can choose your own level of challenge!
Sorry for the delay on getting the servers back up. We hope to have you experiencing the Splitpaw Saga shortly.
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Moorgard
EverQuest II Community Guy
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ndat
Seasoned Member

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Post subject: Posted: Wed Jun 29, 2005 05:00 am |
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| That's awsome!!! I hope they do that with every zone they can... |
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Ketamina
Forum Master

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Post subject: Posted: Wed Jul 06, 2005 02:07 pm |
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| The 'tougher' setting is definitely a challenge! Our guild plans on using this to work on helping us get better at grouping and understanding class roles. A lot of us really like a challenge, plus since many players are level 50 and fighting the doldrums, hopefully this will help spice up EQ2 for a lot of people. |
_________________ Kaylee: Wash, tell me I'm pretty.
Wash: Were I unwed, I'd take you in a manly fashion.
Kaylee: Because I'm pretty?
Wash: Because yer pretty.
--Firefly
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| *Chop* no more head. End of stupidity! |
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