:: Updated by Hannar @ 02/01/04 08:22 pm ::
This is the spot where I'll keep you updated on the changes I make to the Index.
Updated February 1, 2004 - Posts from January 20, 2004-January 31, 2004.
1. Who is Moorgard
3. Release Date
4. Archetype Class System
5. EQII Races
7. Graphics and Media
8. Combat and Encounters
9. Lore
11. Items and Loot
13. Zones
14. Mobs and NPC's
15. Character Creation and Customization
16. Stats
21. Death
23. Twinking and Powerlveleing
35. Hardware Requirements
36. Music and Sound
41. General Design Philosophy (Casual v. Hardcore, etc.)
44. Moorgard Being Random, and Other Stuff
:: Updated by Hannar @ 02/26/04 06:26 pm ::
Important Note: Since the last update, the All Race/All Class announcement was made. This means that any post Moorgard has made that references racial restrictions to certain classes is no longer current information. Much information about the new death penalty has also been updated.
Updated February 26, 2004 - Posts from February 1, 2004 - February 25, 2004.
2. Beta Testing
4. Archetype Class System
5. EQII Races
6. Starting Cities (and Faction): Freeport and Qeynos
7. Graphics and Media
8. Combat and Encounters
9. Lore
11. Items and Loot
12. Economy
13. Zones
14. Mobs and NPC's
15. Character Creation and Customization
16. Stats
17. Leveling
19. Raiding
21. Death
23. Twinking and Powerleveling
24. Guilds, Families, and Fellowships
26. Instancing
27. Player Housing
29. Teleportaton and Other Means of Travel
32. Getting Drunk, and other Immersive Aspects
34. Expansions
37. Graphical User Interface and Cameras
41. General Design Philosophy (Casual v. Hardcore, etc.)
42. European Release
44. Moorgard Being Random, and Other Stuff
:: Updated by Hannar @ 03/08/04 11:16 am ::
Important Note: Another change was made since the last update; the artisan archetype may now be played by adventuring classes as a part of their normal character. Be sure to check out both the Archetype section and the Artisan section for more info.
Updated March 8, 2004 - Posts from February 26, 2004 - March 8, 2004.
4. Archetype Class System
5. EQII Races
7. Graphics and Media
8. Combat and Encounters
10. Artisans and Tradeskills
17. Leveling
21. Death
27. Player Housing
28. Banking
35. Hardware Requirements
37. Graphical User Interface, and Cameras
41. General Design Philosophy (Casual v. Hardcore, etc.)
44. Moorgard Being Random, and Other Stuff
:: Updated by Hannar @ 03/15/04 10:12 am ::
Updated March 15, 2004 - Posts from March 8, - March 15, 2004.
5. EQII Races
7. Graphics and Media
11. Items and Loot
13. Zones
14. Mobs and NPC's
19. Raiding
20. Quests
21. Death
26. Instancing
35. Hardware Requirements
36. Music and Sound
44. Moorgard Being Random, and Other Stuff
:: Updated by Hannar @ 07/04/04 12:29 pm ::
Updated July 4th, 2004 - Posts from March 15, - July 3rd, 2004.
I'd give you a list of the sections updated, but that would be sort of useless this time: pretty much everything has new information. Go check it out.
:: Updated by Hannar @ 07/12/04 05:59 pm ::
Updated July 12th, 2004 - Posts from July 3rd, - July 12th, 2004.
2. Beta Testing
3. Release Date and Product Info
4. Archetype Class System
7. Graphics and Media
8. Combat and Encounters
11. Items and Loot
15. Character Creation and Customization
16. Stats
18. Soloing
19. Raiding
34. Expansion
44. Moorgard Being Random (and Other Stuff)
45. EQII Official Forum Stuff
:: Updated by Hannar @ 08/01/04 05:30 pm ::
Updated August 1st, 2004 - Posts from July 13th, - August 1st, 2004
2. Beta Testing
3. Release Date and Product Info
4. Archetype Class System
5. EQII Races
7. Graphics and Media
8. Combat and Encounters
9. Lore
10. Artisans and Tradeskills
11. Items and Loot
14. Mobs and NPC's
15. Character Creation and Customization
16. Stats
17. Leveling
19. Raiding
20. Quests
22. Item Decay
29. Teleportation and Other Means of Travel
32. Getting Drunk, and Other Immersive Aspects
35. Hardware Requirements
36. Music and Sound
38. Controls
39. Naming Filter
41. General Gameplay Philosophy (Casual v. Hardcore, etc.)
42. European Release
43. Servers
44. Moorgard Being Random, and Other Stuff
45. EQII Official Forum Stuff
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